Trigonometry and Javascript
Had some fun this weekend playing with Javascript, trying draw dynamic lines. Since Javascript doesn't actually have any kind of Draw() or Paint() methods, it comes down to manipulating images. I originally started by scaling images of lines, but even after adding a bunch of variations of lines for different lengths and angles, it always looked damn ugly.
Finally I decided to go the traditional line drawing way: One pixel at a time. Well, almost.. i have tiny segments with lovely alpha blurred edges and created them in horizontal, vertical and the two diagonal variations. And i create dashed lines from them, calculating points along the line.
The current state of this experiment can be found here. (Note: This does not work in IE right now. Really only because i didn't put in the alternate code for finding the mouse coordinates, so i'll fix that in time).
Next, time to play with XmlHttp and generate finalized line segments on the fly and place them, as well as save the information so you can recall the paths drawn. Then, I'll look into emulating the google maps code for panning the background around and bringing in offscreen content on the fly.